AI Insights · Timothy · October 2022
Top 5 Hybridcasual Games on iOS in Peru for Q3 2022
Discover the performance of the top 5 hybridcasual games on iOS in Peru during Q3 2022, with insights on weekly revenue, downloads, and active users.
During the third quarter of 2022, the top 5 hybridcasual games on iOS in Peru showcased varying trends in weekly revenue, downloads, and active users. Below is a detailed analysis of their performance, based on data from Sensor Tower.
Stumble Guys by Scopely, Inc., demonstrated a dynamic performance in Q3 2022. Weekly revenue peaked at approximately $2.5K during the week of July 25, before experiencing fluctuations and ending the quarter at around $1.7K. Downloads surged to nearly 15.7K in the week of July 25 but saw a decline towards the end of the quarter, reaching around 2.9K. Active users started strong at 27.2K and gradually decreased to approximately 23.8K by late September.
Coloring Match from SUPERSONIC STUDIOS LTD saw a notable increase in weekly downloads, peaking at 3.4K in mid-August. Despite some fluctuations, the game maintained a relatively high number of active users, reaching a peak of 5.3K in the same period. Revenue, although minimal, showed occasional spikes, with a peak of $11 in mid-August.
Magic Tiles 3: Piano Game by Amanotes Pte. Ltd. experienced consistent weekly downloads, peaking at 1.2K in late July and ending the quarter at over 1K. Revenue remained steady, with minor fluctuations, maintaining around $100 weekly. Active users showed a steady increase from 4.5K at the start of the quarter to over 6.3K by the end.
Brain Test: Tricky Puzzles by UNICO STUDIO maintained a stable performance in terms of revenue, peaking at around $38 in late August. Downloads saw their highest point in early August at 914, while active users demonstrated a consistent trend, starting at 3.4K and slightly declining to 3.6K by the end of September.
Beatstar from Space Ape Ltd exhibited steady growth in both downloads and active users. Downloads peaked at 617 in late August, while active users reached their highest at 2.2K during the same period. Revenue remained relatively stable, hovering around $200 throughout the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic nature of hybridcasual games in the Peruvian iOS market. For more detailed analytics and trends, visit Sensor Tower.